This one's for warriors. It assigns skull as kill target on the first target you sunder and leaves it there till that target is dead allowing you to switch targets to gain aggro and leave the kill target the same. It also sunders and shield blocks in one button every time shield block is cooled down. Very helpful in gaining aggro as blocking is a high threat move. (also very good in that pesky Temporus fight blocking the debuff)
/script CancelPlayerBuff("Blessing of Salvation")
/clearfocus [target=focus,dead]
/clearfocus [target=focus,noexists]
/focus [target=focus,noexists]
/script SetRaidTarget("focus",7)
/cast Shield Block
/cast [stance:2] Devastate
/stopmacro [nogroup]
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Sheep Macro
/clearfocus [target=focus,dead]
/clearfocus [target=focus,noexists]
/focus [target=focus,noexists]
/script SetRaidTarget("focus", 4)
/cast [target=focus] Polymorph
/stopmacro [nogroup]
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Shackle Macro
/clearfocus [target=focus,dead]
/clearfocus [target=focus,noexists]
/focus [target=focus,noexists]
/script SetRaidTarget("focus", 6)
/cast [target=focus] Shackle Undead
/stopmacro [nogroup]
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Seduce Macro
/clearfocus [target=focus,dead]
/clearfocus [target=focus,noexists]
/focus [target=focus,noexists]
/script SetRaidTarget("focus", 5)
/cast [target=focus, pet:Succubus] Seduction
/stopmacro [nogroup]